Six of Crows
Written by Leigh Bardugo
Ketterdam: a bustling hub of international trade where anything can be had for the right price–and no one knows that better than criminal prodigy Kaz Brekker. Kaz is offered a chance at a deadly heist that could make him rich beyond his wildest dreams. But he can’t pull it off alone…
A convict with a thirst for revenge.
A sharpshooter who can’t walk away from a wager.
A runaway with a privileged past.
A spy known as the Wraith.
A Heartrender using her magic to survive the slums.
A thief with a gift for unlikely escapes.
Six dangerous outcasts. One impossible heist. Kaz’s crew is the only thing that might stand between the world and destruction–if they don’t kill each other first.
Primary Source Pairing:
One impossible heist, indeed. Readers of this book know the action does not stay in one place. Kaz and his crew are traveling through alleyways, bodies of water, prison cells, and ice and snow. For this primary source pairing, make the maps of the book available to students to use as they read the book.
Questions for Discussion:
- Describe what you see.
- What do you notice first?
- What size and shape is the map?
- What graphical elements do you see?
- What on the map looks strange or unfamiliar?
- What place or places does the map show?
- What, if any, words do you see?
- How does this map help you understand the setting and plot of Six of Crows?
Book Cover and Summary: Follett
Ice Court Map: The Grishaverse
Ketterdam Map: The Grishaverse
Six of Crows Map: The Grishaverse